Stitch Insta360 Pro footage and render the Iziko projection wall. Full pipeline in the Mac + Windows desktop app; preview the wall in any browser (Mac / iPad).
The full pipeline — batch-stitch captures, render the wall master, CNC centerpiece, projector planning, multi-device screens. Mac + Windows.
xattr -dr com.apple.quarantine "/Applications/360 Cylinder Stitcher.app"VID_* captures → equirectangular (ProStitcher; up to true-native on RTX)github.com/UWC-Innovation-Hub/cylinder-stitcher (private), install Insta360 Stitcher + Node 18+, then double-click tools/run-windows.bat (pulls latest → installs → launches). In Stitching: Blender = cuda (auto on Windows), preset = True-native (RTX). The packaged installer above has the older 8K pipeline.Preview the wall in any browser (Add to Home Screen on iPad to run like a native app). Client-side. The full stitch + render pipeline, CNC centerpiece and fabrication tools are in the desktop app above.
GPU-native DCTL port of the wall shader. Grade + geometry + warp — the same maths the app uses — as a Color-page node. For editors delivering the wall master out of Resolve.
bash install.sh → restart Resolve. On Windows copy iziko_wall.dctl into %APPDATA%\Blackmagic Design\DaVinci Resolve\Support\LUT\Iziko\. Use as: Color page → any node → right-click → LUT → Iziko → iziko_wall. Every control shows as a slider matching the app.
ffmpeg v360) and 4-way projector split (Fusion macro coming). The DCTL expects the flat wall band as input.