360 Cylinder Stitcher
UWC Immersive Zone

360 Cylinder Stitcher

Stitch Insta360 Pro footage and render the Iziko projection wall. Full pipeline on Windows desktop; planning, preview and the CNC centerpiece run in any browser (Mac / iPad).

Windows desktop app

The full production pipeline — batch-stitch captures and render the wall master.

checking latest version…
One-time setup: install Insta360’s free Insta360 Stitcher (download) — the app uses its ProStitcher engine and can’t bundle it. ffmpeg is built in.
First launch: Windows SmartScreen — click More info → Run anyway (the app isn’t code-signed yet).
Render node on Windows + RTX (sharpest wall): for the no-upscale 15720×2812 wall, run from source on a Windows + NVIDIA RTX box — the CUDA blender lifts the OpenCL 16384-px limit so the equirect can render true-native. Clone github.com/UWC-Innovation-Hub/cylinder-stitcher (private), install Insta360 Stitcher + Node 18+, then double-click tools/run-windows.bat (pulls latest → installs → launches). In Stitching: Blender = cuda (auto on Windows), preset = True-native (RTX). The packaged installer above has the older 8K pipeline.

Mac & browser — no install

On macOS, iPad, or any browser — open the web apps directly (Add to Home Screen on iPad to run like a native app). Everything is client-side. Stitching + the full-res wall master are Windows-desktop only.

Mac desktop — build from source (UIZ team, repo access): to get the full stitch + render pipeline on macOS, build it yourself —
  1. Clone github.com/UWC-Innovation-Hub/cylinder-stitcher (private — access required)
  2. bash tools/pull-build-mac.sh — pulls the latest + builds → dist/360 Cylinder Stitcher.dmg
Needs Node 18+ and Insta360 Stitcher installed. (Manual: npm install && npm run build:mac. tools/build-mac.sh also ships it to the download host.)